Mutators are alternative presets that can be used to customize gameplay in Exhibition Mode or Private Match.
Introduced on November 9, 2015, Mutators can change a number of game variables like ball shape, size, gravity and more which alter how the game is played.
List of Mutators[]
Name | Setting | Effect |
---|---|---|
Match Length | 5 Minutes (Default) 10 Minutes 20 Minutes Unlimited |
Changes the length of the match |
Max Score | Unlimited (Default) 1 Goal 3 Goals 5 Goals 7 Goals |
Changes the number of goals needed to win |
Game Speed | Default Slo-Mo Time Warp |
|
Ball Max Speed | Default Slow Fast Super Fast |
Changes the speed of the ball |
Ball Type | Default Cube Puck Basketball |
Changes the type of the ball |
Ball Physics | Default Light Heavy Super Light 10th Anniversary Curveball |
|
Ball Size | Default Small Large Gigantic |
Changes the size of the ball |
Ball Bounciness | Default Low High Super High |
Changes the bounciness of the ball |
Boost Amount | Default Unlimited Recharge (Slow) Recharge (Fast) No Boost |
|
Rumble | None Default Slow Civilized Destruction Derby Spring Loaded Spikes Only Spike Rush |
Only certain power-ups can be used and certain presets increase power-up timer to 20 seconds. |
Boost Strength | 1x (Default) 1.5x 2x 10x |
A higher boost strength makes cars faster while boosting |
Gravity | Default Low High Super High |
|
Demolish | Default Disabled Friendly Fire On Contact On Contact (FF) |
|
Respawn Time | 3 Seconds (Default) 2 Seconds 1 Second Disable Goal Reset |
|
Bot Loadout | Default Random |
Selecting "Random" creates bots using a random selection of Bodies, Decals, Paint Finishes, Wheels, Rocket Boosts, Toppers, Antennas, Trails and Goal Explosions. This can also include Black Market decals, limited Alpha rewards and unreleased content such as Hikari P5 and Z-Plate wheels. |
List of Mutator presets[]
Name | Settings | Description |
---|---|---|
Moonball | Ball Size: Large Boost Amount: Recharge (Fast) Gravity: Low |
The low gravity slows the game down, but aerials are easier. |
Demolition | Ball Weight: Heavy Demolish: On Contact Gravity: High Respawn Time: 1 Second |
Cars are demolished on contact. High gravity makes aerials difficult and encourages contact. |
Time Warp | Game Speed: Time Warp | The game is slowed down every time a player is touching the ball. |
Pinball | Ball Max Speed: Fast Ball Weight: Light Ball Size: Small Ball Bounciness: High |
The ball is small, fast and bouncy, making it hard to hit. |
Cubic Ball | Ball Type: Cube Boost Amount: Recharge (Slow) |
The ball has a cubic shape, making it behave differently. |
Beach Ball | Ball Max Speed: Slow Ball Weight: Super Light Ball Size: Gigantic Ball Bounciness: High |
The ball is huge, slow and bouncy. |
Snow Day | Ball Type: Puck Ball Bounciness: Low |
Ball replaced with a puck which makes it slide. |
Spike Rush | Rumble: Spike Rush | All players have spikes which automatically engage after kickoff, allowing them to stick the ball to their car by driving into it. The ball carrier cannot use or collect boosts, is easily demolished by opposing players, and can manually disengage their car's spikes to release the ball. |
Gallery[]
Game Modes | ||
---|---|---|
Competitive | Standard • Doubles • Solo Duel • Solo Standard | |
Extra Modes | Rumble • Dropshot • Hoops • Snow Day | |
Limited Time Modes | Beach Ball • Boomer Ball • Confidential thirdwheel test • Dropshot Rumble • Ghost Hunt • Gotham City Rumble • Gridiron • Heatseeker • Knockout • Rocket Labs • Spike Rush • Speed Demon • Spring Loaded • Super Cube • Tactical Rumble • Winter Breakaway | |
Mutators | Moonball • Demolition • Time Warp • Pinball • Cubic | |
Other | Training • Tournaments | |
Currently playable game modes appear in blue (including those that can be played in private matches). Permanently discontinued game modes appear in orange and are no longer available to play. |