Rocket League Rumble is an epic battle royale-style addition which released on September 8th 2016 and comes stacked with randomized power-ups. Whether you’re equipped with the Haymaker, the Swapper, or the Tornado, each one of the 11 new power-ups brings an extra dimension to the classic Rocket League formula.
Like the “Hoops” and “Mutator” modes before it, Rocket League Rumble will appear in Online Playlists, Private matches and Exhibition matches. You can also select specific Mutators for Private and Exhibition matches, including Slow, Civilized, Destruction Derby, and Spring-Loaded. The default online queue is only available in Standard (3v3).
Each player has a 10 second power-up timer that resets at each kickoff and after a power-up is consumed and its active timer is expired. Once the power-up timer hits 0, a random power-up becomes available to activate at the player’s discretion. An unused power-up does not expire and is available until used. So a player may hold onto a power-up and wait to use it, but they will have to use it before the 10 second timer restarts to give them another power-up. Only one power-up is available to a player at any time.
In the online Rumble mode, the same power-ups are distributed to both teams (i.e. each team will get Plunger, Disruptor, and Spike to start, for example), and each team has the same power-up queue that is handed out to their members chronologically as they use their power-ups. This is not the case in non-3v3 private matches where power-ups are granted at random between players.
Table of Power-Ups
While timing and positioning when using the power-ups are critical, there are general counters between power-ups where they are more or less effective against each other.
Here are the power-ups and what they do:
|Power-Up||Icon||Effect||Effective against||Countered by||Mode Appearance|
|The Boot||Kicks an opponent’s car||Magnetizer, Plunger, Power Hitter, Spike, Tornado||Grappling Hook, Swapper||Default, Destruction Derby, Spring Loaded, Slow|
|Disruptor||Causes your opponent to drive uncontrollably||Haymaker, Magnetizer, Power Hitter, Tornado||Grappling Hook, Plunger||Default, Slow|
|Freezer||Freezes the ball in-place||Haymaker, Magnetizer, Plunger, Spike, Tornado||Grappling Hook, Haymaker, Plunger||Default, Civilized, Slow|
|Grappling Hook||Pulls you towards the ball||The Boot, Disruptor, Freezer, Spike, Swapper||Haymaker, Tornado||Default, Civilized, Slow|
|Haymaker||Punches the ball||The Boot, Freezer, Grappling Hook, Magnetizer, Plunger||Freezer, Plunger, Spike, Swapper, Tornado||Default, Civilized, Spring Loaded, Slow|
|Magnetizer||Attracts the ball toward your car||None||The Boot, Disruptor, Freezer, Haymaker, Spike, Swapper||Default, Civilized, Slow|
|Plunger||Grabs the ball via plunger and cord||Disruptor, Freezer, Haymaker, Magnetizer, Tornado||The Boot, Freezer, Haymaker, Spike||Default, Civilized, Slow|
|Power Hitter||Allows you to hit everything harder||Spike||The Boot, Disruptor, Swapper||Default, Civilized, Destruction Derby, Slow|
|Spike||Attaches the ball to your car when you bump into it||Haymaker, Magnetizer, Plunger, Spike||The Boot, Freezer, Grappling Hook, Power Hitter, Spike, Swapper, Tornado||Default, Civilized, Spikes Only, Slow|
|Swapper||Changes positions on the field with an opponent||The Boot, Haymaker, Magnetizer, Power Hitter, Spike||Grappling Hook||Default, Destruction Derby, Slow|
|Tornado||Sweeps up the ball and opposing cars into a giant funnel cloud||Grappling Hook, Haymaker, Spike||The Boot, Disruptor, Freezer, Plunger||Default, Destruction Derby, Slow|
- Before v1.31 patch, the arenas AquaDome, Utopia Coliseum (except the snowy variant) Beckwith Park and Wasteland was never played in the Rumble online playlist.
- On September 12th, 2016, the Rocket Labs arenas Pillars and Octagon were added in the Rumble playlist, along with Cosmic on October 4th, 2016. Octagon was removed on December 7th, 2016, being replaced by Double Goal.